There is a line on Maleficent & Diablo - Evil Incarnate that reads like a misprint the first time you see it: shift this character for free. A 7-cost 6/5 that draws you cards, for zero ink. It is real, and it is not a misprint. It is also not free, and the difference is where the card actually gets interesting.
- FOOLS! replaces the ink cost of shifting, not the requirement. You still need a Maleficent or a Diablo already in play.
- The price is 5 character cards from your discard, onto the bottom of your deck. In a 60-card deck, those are gone.
- It is not Duo Shift. You need one legal character, not both halves of the pair.
- The cheapest name-matching target is Maleficent - Exultant Spellcaster at 1 ink. The better one is Morph - Little Imitator, which any character can shift onto.
- RAVEN'S CALL draws a card every time it exerts on your turn. Questing, challenging, singing, all of it.
- It has already won a tournament. Details at the bottom.
"Free" means free of ink
Here is the full text, so we are working from the card and not from memory:
Shift 5 ⬡. FOOLS! You may put 5 character cards from your discard on the bottom of your deck in any order to shift this character for free. RAVEN'S CALL During your turn, whenever this character exerts, draw a card.
FOOLS! is an alternate way to pay for shifting. That is the whole of what it changes. Shifting still means putting this card on top of a character you already control, and this card still needs that character to be named Maleficent or Diablo. Empty your discard all you like: with no legal body on the board, there is nothing to shift onto and the ability does nothing.
That second card is the one people skip past. Maleficent - Exultant Spellcaster is a 1-cost 2/2 with no ability text at all, which makes it look like filler. It is not filler here. It is the cheapest name-matching landing pad in Core, and it turns FOOLS! from a nice idea into a turn you can actually plan.
But it is not the best one. There is a card that sidesteps the name requirement completely:
Morph - Little Imitator is a 2-cost Amethyst 1/2 whose entire ability is "You can shift any character on top of this character." Not any Maleficent. Any character at all, and the reminder text spells out that this covers every Shift variant. Morph is a universal landing pad, which means one 2-drop turns on every Shift card in your deck at once instead of only the ones that happen to share a name.
It is not Duo Shift, and that trips people up
Attack of the Vine! is full of two-name team-up cards, so the reasonable assumption is that they all work the same way. They do not. We counted the fifteen duo cards in the set:
- Twelve use plain Shift with an either-or name, including this one.
- Two use Combo Shift, which lets you land on one character or on both.
- One uses actual Duo Shift, and it is Mickey Mouse & Minnie Mouse - Adventuring Duo.
Duo Shift is the demanding one: it wants two characters in play, one matching each name, and it stacks onto both. Maleficent & Diablo asks for far less. One character. Either name. If you have already read our Duo Shift breakdown, this is the easier cousin of that keyword, and the reminder text on the card spells out the difference if you read it closely.
The cost nobody counts
Five character cards from your discard, onto the bottom of your deck, in any order.
Read that as recursion and you will misplay it. Constructed decks are at least 60 cards. Anything you put on the bottom of one is realistically out of the game, because a normal game does not run deep enough to get back down there. FOOLS! is not recycling your discard. It is spending it.
The bottom of your deck is not a second discard pile. It is a nicer-sounding exile.
Which matters, because Amethyst and Steel both have cards that want a full discard. Coldstone - Reincarnated Cyborg gains you 2 lore when you play it if you have 2 or more Gargoyle character cards sitting in your discard. Dr. Hamsterviel - Infamous Scientist costs 1 less for every Alien character card in there. Fire off FOOLS! and you can strip the fuel out of your own engine on the same turn you feel brilliant about it.
So the real question is not "can I afford this." It is "which five." Choose the five characters you are most confident you will never need again, not simply the first five in the pile.
The turn it actually happens
FOOLS! needs five character cards in your discard, and on turn three that pile is empty. This is a mid-game card by construction. It rewards a board that has been trading and taking losses, which is the opposite of the deck that curves out and races to 20.
That gives it a clear identity: it is a comeback, not an opener. You are behind, you have been banished a few times, and the pile you have been building by losing turns into a 6/5 that costs nothing.
The fragile part is keeping a landing pad alive, which is exactly why the tournament-winning list ran four Morphs instead of trusting one named body to survive. If you are not running that many, the Steel half of the pair earns its slot:
Diablo - Stone Servant is the sharper of the two. Maleficent & Diablo is a Villain, and Stone Servant's VILLAINOUS BOND says that while Stone Servant is exerted, your Villain characters cannot be challenged. Your 6/5 quests every turn and simply cannot be answered in combat.
RAVEN'S CALL is the reason to bother
"During your turn, whenever this character exerts, draw a card." Exerting is not only questing. You exert to challenge, and you exert to sing. Every one of those draws you a card.
One rules note worth knowing, because it decides whether you get value the turn you land it: a shifted character inherits the readiness of what it shifted onto. Put it on a character that has been in play since the start of your turn and it arrives dry, free to quest for 2 and draw immediately. Put it on something you played this turn and it arrives drying, and you wait.
It already won something
This is not theory. Three Challenge Championship Qualifiers opened the new format, run by Vans Comics Cards And Games, Warehouse 51 Games and Millennium Games. Amethyst/Steel took the Vans Comics event outright, piloted by Brandon Bolen, built around exactly this card.
The detail that matters: the list ran four copies of Morph - Little Imitator. Not as a cute inclusion, as the engine. Four universal landing pads means the deck almost always has something to shift onto, so Maleficent & Diablo is not a card you hope to set up, it is a card you expect to cast.
The rest of the deck is built to feed FOOLS! on purpose. Angel - Experiment 624 and Violet Parr - Super Resilient have discard-costed effects. Cheshire Cat - Inexplicable and Genie - Magical Researcher are threats your opponent has to answer, and answering them fills your discard for you. Every trade the deck makes is also a payment toward the free shift.
The discard is not a byproduct of losing. In this deck it is the resource, and the losses are the deposits.
Worth noting how open the format is underneath that: across the 24 Top 8 decks from those three events there were eight different ink pairings, and Amethyst/Steel itself showed up in a completely different shape, a Syndrome - Out for Revenge build that Top 4'd Warehouse 51. Nothing is settled yet.
Tournament results and deck details reported by Jason Grabher-Meyer for TCGplayer, "The Best Decks From Lorcana's New Format?", published July 29, 2026. Worth reading in full if you want the other seven ink pairs.
The honest part
This card is Amethyst-Steel, and a Constructed deck cannot run more than two ink types. There is no splashing it. Building toward FOOLS! means committing your whole deck to that pair, and to a card that does nothing before the mid-game.
It is also worth being clear about what actually won that tournament. It was not this card on its own. It was four Morphs, a discard the deck fills on purpose, and a shell full of other Shift threats that all use the same landing pads. Copy the engine, not the headline.
The saving grace is that it is inkable. On the draws where the plan falls apart, it is still just ink, and that is a much lower floor to accept than most 7-cost rares ask you to.
It replaces the ink cost of shifting, not the requirement. You still need a Maleficent or a Diablo already in play.
Where to go from here
If you want the card, check your local game store first. They will usually match on singles, they will let you actually look at it, and a healthy store is the reason you have anyone to play against. If that is not an option where you are, these links help keep this site free:
Booster Pack
Twelve cards, no commitment. The cheapest way to see the set for yourself.
Check price at TCGplayer
Booster Box
The volume option, if you would rather open a real chunk of the set in one sitting.
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You can load this into the deck builder to price it and tweak it before you buy anything.
New to Lorcana? Start with our free course, or read the full Attack of the Vine! set guide for the rest of what rotation changed.



